Tuesday, November 22, 2011

Reactor Bedroom render

So here is the final render of a bedroom using reactor to simulated the physics of the cloth of the curtains and how the wind effects them.
I had to turn the wind effect down to .5 or else the wind curtains were blowing everywhere across the room. To make them stay put I fixed the top two rows of vertex. The wind is to have a variance speed of 2 and the ripple is set to left/right. this creates more movement of the curtains to make make it look a little more realistic. In order to let the wind threw the wall after I put the windows in, I changed the wall from the actual wall object to an editable poly. It keeps the holes made from the window objects and now lets the wind blow threw them.

I've also uploaded this to my youtube channel at www.youtube.com/aspore116 along with past videos I've done. Please feel free to comment, or ask questions, I look for forward to them.

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